Real Computer Scientists ...
- Real Computer Scientists don't write code. They occasionally
tinker with programming systems, but those are so high level that
they hardly count (and rarely count accurately, precision is for
applications).
- Real Computer Scientists don't comment their code. The
identifiers are so long they can't afford the disk space.
- Real Computer Scientists don't write the user interface, they
merely argue about what they should look like.
- Real Computer Scientists don't eat quiche. They shun Schezuan
food since the hackers discovered it. Many Real Computer Scientists
consider eating an implementation detail. (Others break down and eat
with the hackers, but only if they can have ice cream for dessert).
- If it doesn't have a programming environment complete with
interactive debugger, structure editor and extensive cross module
type checking, Real Computer Scientists won't be seen tinkering with
it. They may have to use it to balance their checkbooks, as their own
systems can't.
- Real Computer Scientists don't program in assembler. They
don't write in anything less portable than a number two pencil.
- Real Computer Scientists don't debug programs, they
dynamically modify them. This is safer, since no one has invented a
way to do anything dynamic to FORTRAN, COBOL or BASIC.
- Real Computer Scientists like C's structured constructs, but
they are suspicious of it because it's compiled. (Only Batch Freaks
and Efficiency Weirdos bother with compilers, they're soooo un-
dynamic).
- Real Computer Scientists play Go. They have nothing against
the concept of mountain climbing, but the actual climbing is an
implementation detail best left to programmers.
- Real Computer Scientists admire ADA for its overwhelming
esthetic value, but they find it difficult to actually program in, as
it is much too large to implement. Most Computer Scientists don't
notice this because they are still arguing over what else to add to
ADA.
- Real Computer Scientists work from 5 pm to 9 am because
that's the only time they can get the 8 megabytes of main memory they
need to edit specs. (Real work starts around 2 am when enough MIPS
are free for their dynamic systems). Real Computer Scientists find it
hard to share 3081s when they are doing 'REAL' work.
- Real Computer Scientists only write specs for languages that
might run on future hardware. Nobody trusts them to write specs for
anything Homo Sapiens will ever be able to fit on a single planet.
- Real Computer Scientists like planning their own environments
to use bit mapped graphics. Bit mapped graphics is great because no
one can afford it, so their systems can be experimental.
- Real Computer Scientists regret the existence of PL/1, PASCAL
and LISP. ADA is getting there, but it still allows people to make
mistakes.
- Real Computer Scientists love the concept of users. Users are
always real impressed by the stuff computer scientists are talking
about; it sure sounds better than the stuff they are being forced to
use now.
- Real Computer Scientists despise the idea of actual hardware.
Hardware has limitations, software doesn't. It's a real shame that
Turing machines are so poor at I/O.
- Real Computer Scientists love conventions. No one is expected
to lug a 3081 attached to a bit map screen to a convention, so no one
will ever know how slow their systems run.